NumberSystem.PositiveNumberToMantissa
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/*
Number-System
NumberSystem.PositiveNumberToMantissa
[int() mantissa]=NumberSystem.PositiveNumberToMantissa(real N, int maxDigit, int systemBase);
Get the mantissa of a real number N>=0 by the systemBase-based number system. The mantissa(=-1) means the period (.) seperator of the real number.
*/
//-------------------------------------------------------------------
// examples
[v]=NumberSystem.Radixes(15);
Print(v);
[v]=NumberSystem.RadixFromIndex(5,14);
Print(v);
[v]=NumberSystem.RadixToIndex("7",18);
Print(v);
[v]=NumberSystem.LeastSignificantDigit(100,19);
Print(v);
[v]=NumberSystem.PositiveIntegerToMantissa(100,19);
Print(v);
[v]=NumberSystem.MantissaToPositiveInteger(int(2,3,4),19);
Print(v);
[v]=NumberSystem.MostSignificantDigit( 0.1, 16);
Print(v);
[v]=NumberSystem.PositiveDecimalToMantissa(0.1,3,16);
Print(v);
[v]=NumberSystem.MantissaToPositiveDecimal(int(2,3,4),16);
Print(v);
[v]=NumberSystem.PositiveNumberToMantissa(2.4,4,16);
Print(v);
[v]=NumberSystem.MantissaToPositiveNumber(int(2,3,-1,1,2,3),16);
Print(v);
//-------------------------------------------------------------------
// result
IsLinearFunction IsPositiveUnateFunctionTo IsSelfAntiDualFunction IsSymmetricFunction IsUnateFunctionTo NineComplement ToVariableInvertedFunction Diagram FeedbackDiagram list() Count logicvardef minterm object Or POS real SAT Solve Sequential ShortestInputsForTransition OutputAndStateBasedly GetExcitationTable Implementation Simplification HuffmanMealy TimingChart GetPositiveLogicFunction SemanticEval Zero
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